Spell Fountain of Destruction

Tinki3

Special Member
Reaction score
418
> Nope, everything seems to be correct.

Did you create a new Game Cache variable and have it set in your map?

Else, its probably because you havn't, or have replaced some returned data in a constant function, or constant functions wrong.

If your really having problems, you can send me your map.
 
C

chrisrulz911

Guest
Yup, i have a game cache variable named GameCache, with its type game cache. I double checked everything to make sure that I replaced the returned data right, for the dummy unit i have h005, A000 for the spell and A001 for the dumy spell. I'll send it to you soon, thanks..
 

Prometheus

Everything is mutable; nothing is sacred
Reaction score
590
Me thinks that this could be done by just changing the cluster rockets missile art, only thing missing is the movement part.

Anywho, dam awesome spell!
 

tooltiperror

Super Moderator
Reaction score
231
My third find so far.

It contains H2I/Return Bug.
 

Sim

Forum Administrator
Staff member
Reaction score
534
Thanks!

Naturally, if the author is to fix these spells, they will most probably be approved once again!
 
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