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Just a simple spell i made when i was bored, should be Leakless
what the spell does when its cast a circle of is blocks are formed around the caster, any enemy who leaves or enters will be slowed and inside the circle Frost Novas are being summoned
Trigger 1
Trigger 2
fell free to comment about things that can be improved or other stuff
what the spell does when its cast a circle of is blocks are formed around the caster, any enemy who leaves or enters will be slowed and inside the circle Frost Novas are being summoned
Trigger 1
Trigger:
- Frost Shield
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Frost Shield
- Actions
- Trigger - Turn on Perodic <gen>
- Set TmpCaster = (Triggering unit)
- Set TmpPoint = (Position of TmpCaster)
- For each (Integer A) from 1 to 20, do (Actions)
- Loop - Actions
- Set TmpLoc = (TmpPoint offset by 490.00 towards Real degrees)
- Set Real = (Real + 18.00)
- Unit - Create 1 Frost Block for (Owner of (Triggering unit)) at TmpLoc facing Real degrees
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Custom script: call RemoveLocation( udg_TmpLoc )
- Loop - Actions
- Events
Trigger 2
Trigger:
- Perodic
- Events
- Time - Every 0.40 seconds of game time
- Conditions
- Actions
- Set Count = (Count + 1)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Count Equal to 11
- Then - Actions
- Trigger - Turn off (This trigger)
- Set Count = 0
- Custom script: call RemoveLocation( udg_TmpPoint )
- Else - Actions
- Set Real2 = (Real2 + 36.00)
- Set TmpPoint2 = (TmpPoint offset by 290.00 towards Real2 degrees)
- Unit - Create 1 Dummy for (Owner of TmpCaster) at TmpPoint2 facing Default building facing degrees
- Unit - Order (Last created unit) to Human Mountain King - Thunder Clap
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- Special Effect - Create a special effect at TmpPoint2 using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation( udg_TmpPoint2 )
- If - Conditions
- Events
fell free to comment about things that can be improved or other stuff