Fun triggers!!!

you like funny triggers?


  • Total voters
    11
Status
Not open for further replies.

Siefer

New Member
Reaction score
8
Code:
Events: 
Unit gains time

Conditions: 
Triggering unit equal to Siefer
Time used equal to learning JASS

Actions:
If/Then/Else
If: Pig enters playable area
Then: Unit-Pig gains ability fly
Else: Hell gains ability freeze

I so want to learn JASS :(
 
P

Pawnable

Guest
Code:
Events
   A member Double posts
Conditions
   (Member posting) Equal to NiKaNoRoU_GR
Actions
   Game Text (automatically timed) : WOW! WTF!!  :mad:
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
Code:
Event:
    A member starts a new thread
Conditions:
    Member name of (Triggering member) equal to Nik_GR
Actions:
    Threads - Add (Last created thread) to WatchList
Code:
Event:
    A member posts a reply
Conditions:
    (Thread of (Last created reply) is in WatchList) equal to true
Actions:
    Set TempInteger = 0
    Pick every post in (Thread of (Last created reply)) and do
        If Or - Multiple conditions
            - Subject-type of (Picked post) not equal to Subject-type of (Thread of (Last created reply))
            - Subject-type of (Picked post) not equal to Subject-type of (Forum of (Thread of (Last created reply)))
            - Member name of (Owner of (Picked post)) equal to Nik_GR
        then
            Set TempInteger = TempInteger + 1
        endif
    If TempInteger / Number of posts in (Thread of (Last created reply)) greater than 0.9 then
        Threads - Remove (Thread of (Last created reply)) from WatchList
        Threads - Close (Thread of (Last created reply))
    endif
 
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