Game Lag

L

littleking

Guest
I'm new to this forum, but not new in map making. Please help me. I've made a map. When i test the map myself, it doesnt lag at all. But when i host it on battle.net, it lag.(When some spell is being cast). The map is unprotected.

After i use Heavy Locker on my map and host it in battle.net, more spell will make the game lag. Screen freeze for few seconds, after that, whole thing will move extremely fast and go back to normal.

So my question is:
1.How to reduce the lag?
2.Which box should i check in Heavy Locker?(I've tested with Heavy Locker and Vex' Opt, both make the game more lag.)

I'm Malaysian, so my english is not that good...
 

Onnings

New Member
Reaction score
9
Sounds like you've got some leaks in your triggers. Try peeking through this guide, see if it helps you any.

Link.
 
L

littleking

Guest
Erm, Does this leak?
local unit c
call CreateUnit(GetOwningPlayer(c),'h000',GetUnitX(c),GetUnitY(c),0)
call UnitApplyTimedLife(c,'BTLF',2)
set c = null

Just an example...
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top