R
Rodrigofrb
Guest
Hello!
I need to create a trigger that does the following:
Every time a unit is killed by a player, the bounty from that unit is divided and given to all players in that team but the one that killed the unit.
How do I do this efficiently?
Thanks
I need to create a trigger that does the following:
Every time a unit is killed by a player, the bounty from that unit is divided and given to all players in that team but the one that killed the unit.
How do I do this efficiently?
Thanks