Hi, I have this trigger enabled.
The displaying of the text ain't showing up.
It was in fact showing up, before I copied the trigger to my new map.
Code:
Melee DPS
Events
Dialog - A dialog button is clicked for ChooseDialog
Conditions
(Clicked dialog button) Equal to DialogOptions[1]
Actions
Set TempPoint = ((Triggering player) start location)
Unit - Create 1 Melee Damager for (Triggering player) at TempPoint facing Default building facing degrees
Custom script: call RemoveLocation (udg_TempPoint)
Game - Display to (All players) for 8.00 seconds the text: ((Name of (Triggering player)) + has picked a |CFFFF0303Melee|r |cffffcc00Damager|r.)
The displaying of the text ain't showing up.
It was in fact showing up, before I copied the trigger to my new map.