Help me with my trigger, doesn't work.

micolord

You can change this now in User CP.
Reaction score
0
If the life percent goes low it removes the critical ability which is added by a trigger also. But then I can't find the percent life (That's why this trigger wont work.):

Trigger 1
Trigger:
  • Events
    • Unit - A unit Learns a skill
    • Conditions
      • (Learned Hero Skill) Equal to Confidence
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Confidence Equal to 0
        • Then - Actions
          • Set Confidence = 1
          • Set Crusader = (Learning Hero)
          • Trigger - Run Confidence support skill <gen> (checking conditions)
          • Trigger - Add to Confidence support A <gen> the event (Unit - Crusader's life becomes Less than or equal to 80.00)
          • Trigger - Add to Confidence support A <gen> the event (Unit - Crusader's life becomes Greater than or equal to 80.00)
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • Confidence Equal to 1
            • Then - Actions
              • Set Confidence = 2
              • Set Crusader = (Learning Hero)
              • Trigger - Add to Confidence support B <gen> the event (Unit - Crusader's life becomes Less than or equal to 70.00)
              • Trigger - Add to Confidence support B <gen> the event (Unit - Crusader's life becomes Greater than or equal to 70.00)
              • Trigger - Turn off Confidence support A <gen>
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • Confidence Equal to 2
                • Then - Actions
                  • Set Confidence = 3
                  • Set Crusader = (Learning Hero)
                  • Trigger - Add to Confidence support C <gen> the event (Unit - Crusader's life becomes Less than or equal to 60.00)
                  • Trigger - Add to Confidence support C <gen> the event (Unit - Crusader's life becomes Greater than or equal to 60.00)
                  • Trigger - Turn off Confidence support B <gen>
                • Else - Actions
                  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    • If - Conditions
                      • Confidence Equal to 3
                    • Then - Actions
                      • Set Confidence = 4
                      • Set Crusader = (Learning Hero)
                      • Trigger - Add to Confidence support D <gen> the event (Unit - Crusader's life becomes Less than or equal to 50.00)
                      • Trigger - Add to Confidence support D <gen> the event (Unit - Crusader's life becomes Greater than or equal to 50.00)
                      • Trigger - Turn off Confidence support C <gen>
                    • Else - Actions
                      • Do nothing


Trigger 2
Trigger:
  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • ConfidenceChance Equal to 0
      • Then - Actions
        • Set ConfidenceChance = 1
        • Unit - Add Critical Strike (Confidence) to Crusader
      • Else - Actions
        • Do nothing


Trigger 3-A
Trigger:
  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • ConfidenceChance Equal to 1
      • Then - Actions
        • Set ConfidenceChance = 0
        • Unit - Remove Critical Strike (Confidence) from Crusader
      • Else - Actions
        • Do nothing


Trigger 3-B
Trigger:
  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • ConfidenceChance Equal to 1
      • Then - Actions
        • Set ConfidenceChance = 0
        • Unit - Remove Critical Strike (Confidence) from Crusader
      • Else - Actions
        • Do nothing


Trigger 3-C
Trigger:
  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • ConfidenceChance Equal to 1
      • Then - Actions
        • Set ConfidenceChance = 0
        • Unit - Remove Critical Strike (Confidence) from Crusader
      • Else - Actions
        • Do nothing


Trigger 3-D
Trigger:
  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • ConfidenceChance Equal to 1
      • Then - Actions
        • Set ConfidenceChance = 0
        • Unit - Remove Critical Strike (Confidence) from Crusader
      • Else - Actions
        • Do nothing


Trigger 4-A
Trigger:
  • Actions
    • Trigger - Run Confidence support skill <gen> (checking conditions)


Trigger 4-B
Trigger:
  • Actions
    • Trigger - Run Confidence support skill <gen> (checking conditions)


Trigger 4-C
Trigger:
  • Actions
    • Trigger - Run Confidence support skill <gen> (checking conditions)


Trigger 4-D
Trigger:
  • Actions
    • Trigger - Run Confidence support skill <gen> (checking conditions)
 

keychup

Active Member
Reaction score
34
Trigger:
  • Trigger - Add to Confidence support D <gen> the event (Unit - Crusader's life becomes Less than or equal to 50.00)

Here you used (Unit - Crusader's life becomes Less than or equal to 50.00) when it should have been (Unit - Percentage Life of Crusader becomes Less than or equal to 50.00)

EDIT: Personally I think this great wall of text is all too complex. Care to explain what it's supposed to do?
 

micolord

You can change this now in User CP.
Reaction score
0
If the life percent goes low it removes the critical ability which is added by a trigger also. But then I can't find the percent life you're saying.
 

micolord

You can change this now in User CP.
Reaction score
0
Nevermind got it fixed! Check it out dude:
Trigger:
  • Events
    • Unit - Paladin 0000 <gen>'s life becomes Less than or equal to ((Max life of Paladin 0000 <gen>) x 0.70)
    • Conditions
    • Actions
      • Game - Display to (All players) the text: wew
 

micolord

You can change this now in User CP.
Reaction score
0
No it doesn't work because every time the unit gets its life reduce also the (Unit - Percentage Life) reduces, in other words it will be lowered and lowered until the unit dies.
 

keychup

Active Member
Reaction score
34
I only checked when the life is below a percentage dude. i didnt do anything to lower the hp.

EDIT: Why would the HP be lowered by the trigger?
 

micolord

You can change this now in User CP.
Reaction score
0
Because it's not a max life it's a percentage of a life so if the percentage of the life drops also the percentage trigger drops unless if you would use the max life even the life percent drop the max life trigger will not change because the percentage trigger depends on the life of the unit not the max life of the unit.
 

Inflicted

Currently inactive
Reaction score
63
lol micolord you are missing what he is saying, he doesn't want you to set to percentage of maximum hit points. But instead the condition or event to check current percentage of hit points, which like he said is under 'real'.

But I suppose your method might work, although perhaps not the best way to do it.
 

micolord

You can change this now in User CP.
Reaction score
0
Inflicted,

I tried the one he said the under real I used it and it doesn't work because everytime the unit gets its hp lower also the percent changes but when I use in basing the max hp even if the unit gets its hp lower it doesn't change the percent that I need so it works!!
 

keychup

Active Member
Reaction score
34
You were using it wrong :p
Trigger:
  • Trigger:
    • Events
    • Unit - Paladin 0000 <gen>'s life becomes Less than or equal to ((Max life of Paladin 0000 <gen>) x 0.70)
    • Conditions
    • Actions
    • Game - Display to (All players) the text: wew

This is what it should look like

Trigger:
  • Trigger:
    • Events
    • Unit - Paladin 0000 <gen>'s Percentage life becomes Less than or equal to (70.00))
    • Conditions
    • Actions
    • Game - Display to (All players) the text: wew
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +1
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top