[HELP]Passing Values Around

hellmonja27

Member
Reaction score
16
i've been GUI triggering for more than 2 years now and i think it's time to move to JASS. as of now i'm still very new to the stuff. I've been trying to convert a bunch of my spells from GUI to Jass to make them MUI, at least that's my goal for now.

so as a nooby, here's my problem:

function Flight takes nothing returns nothing
call SetUnitFlyHeightBJ( GetEnumUnit(), 0.00, I2R(udg_HS_SeismicSlide) )
endfunction

function Slide_Check takes nothing returns boolean
if ( not ( udg_HS_SeismicSlide >= 1400 ) ) then
return false
endif
return true
endfunction

function Group_Func takes nothing returns nothing
call UnitAddAbilityBJ( 'Amrf', GetEnumUnit() )
call UnitRemoveAbilityBJ( 'Amrf', GetEnumUnit() )
call SetUnitFlyHeightBJ( GetEnumUnit(), 400.00, I2R(udg_HS_SeismicSlide) )
endfunction

function Switcher takes nothing returns boolean
return ( udg_HS_SeismicSlide <= 0 )
endfunction

function Toggle takes nothing returns boolean
if ( not ( udg_HS_SeismicDownSlide == false ) ) then
return false
endif
return true
endfunction

function Main takes nothing returns nothing
if ( Toggle() ) then
set udg_HS_SeismicSlide = ( udg_HS_SeismicSlide - 100 )
call ForGroupBJ( udg_HS_SeismicGroup, function Group_Func )
if ( Switcher() ) then
set udg_HS_SeismicDownSlide = true
else
call DoNothing( )
endif
else
set udg_HS_SeismicSlide = ( udg_HS_SeismicSlide + 70 )
call ForGroupBJ( udg_HS_SeismicGroup, function Flight )
if ( Slide_Check() ) then
call DestroyGroup (udg_HS_SeismicGroup)
call DisableTrigger( GetTriggeringTrigger() )
else
endif
endif
endfunction

//===========================================================================
function InitTrig_Seismic_Vert_Slide takes nothing returns nothing
set gg_trg_Seismic_Vert_Slide = CreateTrigger( )
call DisableTrigger( gg_trg_Seismic_Vert_Slide )
call TriggerRegisterTimerEventPeriodic( gg_trg_Seismic_Vert_Slide, 0.03 )
call TriggerAddAction( gg_trg_Seismic_Vert_Slide, function Main )
endfunction

this is a directly converted from my GUI Trigger and i'm trying to do away with global variables. i'm having problems with the integer variable "udg_HS_SeismicSlide", on how i should pass it's value around. what i understand in JASS is you can't pass values of local variables between functions. udg_HS_SeismicSlide's value is set on function "Main" and is used on functions "Group_Func" as a global it's no problem. but it's not MUI so how do i make it into a local? i tried using Kattana's handles but it seem to only work with timers...
 

hellmonja27

Member
Reaction score
16
will it still be MUI with a global? what struct? those "struct members" i've been seeing around?...
 

Hatebreeder

So many apples
Reaction score
381
As long as it is one-shot style. it is still MUI.

One shot, what?
He just shouldn't have timers in his code, or waits, so that it executes instantly.

But, other than that, you can combine structs with hashtables.
locally create a struct, attach it to the trigger or timer and retrieve the information you've saved.
That way, it all stays MUI, even if you have timers or waits or w/e.

Also, please indent your code ;)

EDIT: You meanie ! You just converted GUI Code into jass and renamed everything >_> I suggest you take a look at the begginer's tutorials here.
 

hellmonja27

Member
Reaction score
16
that i did. as i said before i'm converting all my GUI spells to JASS MUI spells. this is how i do it for now coz i haven't memorized all the syntax yet. anyway, thanks for the tip. at least i know now i need to learn structs and that it's possible...
 
General chit-chat
Help Users
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +1
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top