Help with a basic trigger.

BlightWarden

New Member
Reaction score
6
After a long break from map making I am finding it impossible to remember even the simplest of triggers or where anything is located.

I need help with a simple trigger and its location if possible.

What the trigger does.
Player 1's Building in region A is destroyed. Player 1 loses game.

I use the standard trigger editor without any advanced trigger writing.
Thanks for any and all replies.
 

W!†A_cRaft

Ultra Cool Member
Reaction score
28
Hmm maybe:

Event - Unit dies
Condition - Unit Type of Dying unit equal to Main Building or whatever
Action:
Set Variable = Temp Group = Pick every unit of type (main building) within region 01
If than else (multi cond)
If - Dying unit = picked unit
Than - defeant palyer (owner of dying unit)
Else - empty
 

BlightWarden

New Member
Reaction score
6
actually I think my days of making maps is behind me. I don't have the time to relearn everything, Nor can I practice often, I will constantly have to relearn the trigger editor each time I wanted to work on my maps. And with the simply fact that I do not know the advanced programming languages I can't even make the maps I truely want.

I wish the editor was easier to use, Oh well. Thanks for the help but I have to face facts that I'm just wasting my time.

This can be closed. Thanks again.
 
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