"Highlight" unit event?

woot

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It looks as though the select unit event won't fire if you select a unit within an already selected unit group


as in..

let's say you highlight 12 units and then in that group of 12 at the bottom of your screen you select 1 of them to be the "highlighted" unit .. the select unit event won't fire for that highlight... can I capture that highlight event somehow?


Thanks :)
 

Xorifelse

I'd love to elaborate about discussions...........
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Code:
Untitled Trigger 001
    Events
        Player - Player 1 (Red) Selects a unit
    Conditions
        ((Triggering unit) is in myGroup) Equal to True
    Actions
        Game - Display to (All players) the text: Guess What?

myGroup is a unit group variable, add those units you want the event to execute at in that group.
If this doesn't work for when the unit is already selected, then no.
 

woot

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selecting a unit by clicking it at the bottom of your screen doesn't fire off the selection event
 

Xorifelse

I'd love to elaborate about discussions...........
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87
selecting a unit by clicking it at the bottom of your screen doesn't fire off the selection event

Yes it does, the first click is the unit type filter ( which isn't actually selecting a unit ), second clicking it again would fire the event.

I just tested it, and it does work even when a unit is already selected.
 

woot

New Member
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Yes it does, the first click is the unit type filter ( which isn't actually selecting a unit ), second clicking it again would fire the event.

I just tested it, and it does work even when a unit is already selected.

oh

well I guess I mean selecting it on the first click

the second click is kind of pointless to me because it deselects the group and in my map is counterintuitive because selecting a unit is necessary to control them .. but if you just select the "unit type" it shows the unit's abilities but nothing else


hmm

I guess in any case I have to find a way to work around this ..


thanks for the info

I'm still having other selection trouble.. it seems like trying to select a group of units on the selection event causes all hell to break loose.. crashes.. freezes.. (even if you disable the selection event while selecting the group of units)

I don't understand why this causes the game to freeze:

Code:
Untitled Trigger 001
    Events
        Player - Player 1 (Red) Selects a unit
    Conditions
    Actions
        Trigger - Turn off (This trigger)
        Selection - Clear selection for Player 1 (Red)
        Selection - Select (Units in (Playable map area) owned by Player 1 (Red)) for Player 1 (Red)
        Trigger - Turn on (This trigger)

I turn off the trigger.. and yet it still freezes as if it's selecting units forever

I figured it out

I can get the select trigger to only run if the "unit count" of selected units is 1 ..
 
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