How do I make a melee map with custom units?

wirawiki

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I have made a 'melee' map, but I have added some custom units. I also made a trigger that if a player types "naga" (without apostrophes) the Town Hall and starting units will be replaced with Naga ones. The problem is, I cannot ensure victory and defeat conditions like a normal melee map. Any solutions?
 

HydraRancher

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Have you added the trigger action found in the default melee trigger? You might have to trigger win/lose.
 

wirawiki

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Melee triggers are actually present in new maps.
But it says "This map is no longer considered a melee map because blah blah blah custom units etc"...
 

HydraRancher

Truth begins in lies
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Of course, you'd probably have to replace the previous units instead of making custom ones to not make it a non melee map.

Therefore, it would be easier to trigger it.
 

DioD

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melee flag affect nothing, this is just note for author about balance.

you need register new heroes inside constants (to limit 1 per type) also AI wont use new units, soo you must write your own AI, sample is monolith map by blizzard.
 
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