Hello peeps,
i've noticed that divine shield has a special property to it that is not labeled in the object editor. Basically if your unit is moving (or doing anything for that matter) you are able to activate Divine shield and your current action is uniterupted.
I'm trying to make a spell do the same thing, however, I can't seem to modify Divine Shield to do so, I've tried making the duration 0 seconds and 0.01 seconds and removing the Divine Shield Buff.
Is there a way i can make the unit activate the spell (its a dummy spell btw) and continue on moving without stoping and not become invulnerable (even for 0.01 seconds) or display the divine shield buff.
Thanks
i've noticed that divine shield has a special property to it that is not labeled in the object editor. Basically if your unit is moving (or doing anything for that matter) you are able to activate Divine shield and your current action is uniterupted.
I'm trying to make a spell do the same thing, however, I can't seem to modify Divine Shield to do so, I've tried making the duration 0 seconds and 0.01 seconds and removing the Divine Shield Buff.
Is there a way i can make the unit activate the spell (its a dummy spell btw) and continue on moving without stoping and not become invulnerable (even for 0.01 seconds) or display the divine shield buff.
Thanks