How do I?- When Skeleton Warrior does a critical strike apply buffs to attacked unit.

Gracus

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I'm trying to make an ability that will work like this :-

Skeleton warrior gets a critical strike.

The person who got critical striked gains a buff (Based off disease) for 20 seconds.

Not really sure how to make the buff apply when Skeleton warrior critical strikes.

Thank you :)
 

Komaqtion

You can change this now in User CP.
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There is no way to detect this...

You'll need to completely trigger the whole thing.
 

Nherwyziant

Be better than you were yesterday :D
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Do you mean like, when this unit hit that unit dealing critical strike, this unit will take disease buff, taking damage?
 

Weep

Godspeed to the sound of the pounding
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You know, based on this, if the skeleton is a melee unit, it might be possible to give it an orb buff-placer and a non-orb buff-placer, and when it crits, the non-orb buff placer will apply.

[edit] Nevermind, I was wrong.
 

Gracus

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You know, based on this, if the skeleton is a melee unit, it might be possible to give it an orb buff-placer and a non-orb buff-placer, and when it crits, the non-orb buff placer will apply.

What do you want the buff based on "disease" to do?

I want the buff based on disease to damage XX damage over time on the the person for XX amount of seconds.
 

Nherwyziant

Be better than you were yesterday :D
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Since I can't find a spell that deals damage over time to a single unit, I just made the damage to itself would be the damage you dealt divided by four.
 

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  • CriticalDisease.w3x
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