Like for example, I want a trigger that's like,
The problem is, the only choices available for all the Player events are Player 1 (Red), Player 2 (Blue), Neutral Hostile, and so on. There's no "Any Player" function. I know a lot of maps are able to use triggers like this, like any RPG map where you click on an NPC and it talks to you.
Code:
Events:
A player selects a unit.
Conditions:
(Triggering unit) equal to Unit 5050.
Actions:
Send to (All Players) the Quest Message: "This is working!"
The problem is, the only choices available for all the Player events are Player 1 (Red), Player 2 (Blue), Neutral Hostile, and so on. There's no "Any Player" function. I know a lot of maps are able to use triggers like this, like any RPG map where you click on an NPC and it talks to you.