I was wondering how to create a river in-game via triggering? I was thinking something like a damnwall to a lake is broken(destructible doodad), and then water rushes out in an animation, and now there is water in a new region. How would i do this?
set the cliff level of the field where you want your river to shallow water and raise its height until you can no longer see the water then through triggers create permanent terrain deformations around the field
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"