How to detect cliff or raised/lowered terrain ?

DrEvil

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Well me and my friend are making a game.
But I don't know how to detect cliff or raised/lowered terrain .

Can somebody help me out ?
~Thanks.


EDIT : Fixed,
Each height is 128 up.
I check wether the position + a bit (Z)- unit Z is greater than 128
( If it is , its a cliff )

( Doesn't sound that clear :S)
 

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  • DrEvil_TowerContest.w3x
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