staind25
TH.net Regular
- Reaction score
- 7
I need to make a trigger that says, basically, "If this unit is attacked, there is a 25% chance that this buff will be removed."
Any ideas on how to do that?
I just need to know how to set up the % chance. I can do the buff removal and all...but how do I tell the game to 'roll the dice' so to speak? Do I need a variable for this?
Thanks!
Any ideas on how to do that?
I just need to know how to set up the % chance. I can do the buff removal and all...but how do I tell the game to 'roll the dice' so to speak? Do I need a variable for this?
Thanks!