Andrewgosu
The Silent Pandaren Helper
- Reaction score
- 716
It looks quite nice. I would add some doodaads. Like a fire and some broken cages to imitate the look "some prey have escaped from here".
I would add some doodaads. Like a fire and some broken cages to imitate the look "some prey have escaped from here".
You should make the hunter types exclusive. You dont want the massive pile up of players on one type of hero. Then again you could leave it fully open, if you see people all piling on one hunter type then you know there may be some imbalance issue.
Being the prey will get tough, youre practically picking the side outnumbered.
The more physical a player is, the less magical ability they have. More physical also means less range and but faster moving. More magical means Slower and with more range. More Utility/Defense means less offense, but faster moving and ranged, while Offensive means slower moving and melee range.
A scout class or a Healer would fit in the Utility spot well. While Assassin style classes typically are pure offensive. Youre straight fighter or knight class is physical type and your pure nuker mage class is of course magical towards the slow side. Its a good little diagram to work off of.
The Prey should be more of the great number army, which can reach impressive amount of units, and the Hunter the more strong, but clearly outnumbered group.