NeuroToxin
New Member
- Reaction score
- 46
I've noticed that nobody makes unique spell packs anymore, so I'm creating one based on souls. Its MUI-GUI, so even the people who don't know much can use it. The first spell is called sense of the souls, and its the whole souls-system.
Sense of the Souls
Being as friendly as the Soul-Keeper is, Souls are attracted to him. Whenever a unit dies within range of the Soul-Keeper, it will float around him, ready to be sacrificed to his need.
Level 1 - Maximum of 15 Souls
Level 2 - Maximum of 20 Souls
Level 3 - Maximum of 25 Souls
Level 4 - Maximum of 30 Souls
And Second, Send Soul, Which is basically just sending one of the souls that you have to the target to deal damage.
Now my question to you. I need some more spells, and I have some more in mind, like a soul hook, soul harvesting, etc. But I need some more ideas, as complex as you want, just using souls. Note to you guys, the souls actually fly around the caster when they are "harvested" from the corpses, Sense of the Souls is a passive ability, Both abilities work.
Sense of the Souls
Being as friendly as the Soul-Keeper is, Souls are attracted to him. Whenever a unit dies within range of the Soul-Keeper, it will float around him, ready to be sacrificed to his need.
Level 1 - Maximum of 15 Souls
Level 2 - Maximum of 20 Souls
Level 3 - Maximum of 25 Souls
Level 4 - Maximum of 30 Souls
And Second, Send Soul, Which is basically just sending one of the souls that you have to the target to deal damage.
Now my question to you. I need some more spells, and I have some more in mind, like a soul hook, soul harvesting, etc. But I need some more ideas, as complex as you want, just using souls. Note to you guys, the souls actually fly around the caster when they are "harvested" from the corpses, Sense of the Souls is a passive ability, Both abilities work.