MissKerrigan
Active Member
- Reaction score
- 23
Hello,
I REALLY have no idea what's wrong with this trigger:
event: unit dies
condition: owner of unit is player 9 (computer)
actions:
if: unit has behavior boss (true)
then: modify player (killing player) add 25 minerals
else: modify player (killing player) add 5 minerals
So when I'm killing normal units I'm NOT getting any minerals, and ALSO not any text tag appears
I am SURE the bosses having a behavior boss on them and the normal units haven't
When I kill a boss, I get my 25 minerals and the text tag appears, this works
Can anyone please tell me what's going on here?
Marloes
(this trigger should very well am I right?)
I REALLY have no idea what's wrong with this trigger:
event: unit dies
condition: owner of unit is player 9 (computer)
actions:
if: unit has behavior boss (true)
then: modify player (killing player) add 25 minerals
else: modify player (killing player) add 5 minerals
So when I'm killing normal units I'm NOT getting any minerals, and ALSO not any text tag appears
I am SURE the bosses having a behavior boss on them and the normal units haven't
When I kill a boss, I get my 25 minerals and the text tag appears, this works
Can anyone please tell me what's going on here?
Marloes
(this trigger should very well am I right?)