avalya
New Member
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In World of Warcraft, the Black Temple is a 25-man raid, or dungeon as more people might be familiar with, that was added in the first expansion of World of Warcraft, the Burning Crusade.
Raids consist of three roles, Tanks, Healers and DPS (damage dealers), by the names of it you can probably guess what they do, Tanks get enemies to attack them, Healers keep players alive and DPS stay out of trouble while dealing as much damage as possible to get enemies down.
The instance consists of 9 bosses and is the second hardest raid in the Burning Crusade, granting players Tier 6 gear, which was top notch back in those days.
Gameplay
My map will be pretty similar to Warchasers that I presume all of you have played at least once, with a lot of features added.
The map will be based for 7 players, but can be played with any amount of players from 5 to 10.
It will feature at least 20 different heroes, from the 10 different classes, (yes I am including death knights and I am not including talent specializations that are not as commonly used, such as frost mages or subtlety rogues) with 6 spells each, as well as two passives. Tanks will also have taunt to help them keep enemies attack them.
All spells have the same effects as in WoW and gain benefits from Spell Power, Strength, Agility or Block Value, depending on the spell and Hero.
A -coeff command will be added to see what, and how much of a stat every spell gains bonuses of.
The map features a custom stats such as critical strike chance, spell power, dodge, parry, block, block value and mana regeneration. Critical strikes work for both spells and melee attacks and deal double damage.
Recruitment
I'm looking for people that are experienced in the following categories;
Terrain - I need someone to create a convincingly looking Black Temple design, post at least 5 screenshots of your previous work.
Bosses - There is a spot for someone to code and work with bosses and their spells, can be either GUI or JASS, I will probably make the bosses and the one that is on this task will code their AI and spells.
Modeler or Skinner - This task is not necessary, but would be great to have, requires average skills in either modeling or skinning and post your previous work.
Myself? I'll be leading the project, doing heroes, triggering pretty much everything, create and balance items and fix everything else there is.
Thanks to 13lade619 for the new title text.
Post in this thread or send me a PM for any questions.
Edited to clarify for people that do not play World of Warcraft.