a j j bones
New Member
- Reaction score
- 3
im making a dungeon system for my map so when a player enters a cave he is sent to the dungeon and when he gets to a certain point in the dungeon waves of creeps will spawn. the difficulty depends on how many players are in the cave.
Code:
cave 1 enter
Events
Unit - A unit enters cave 1 enter <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Cave2_enter = cave 2 enter <gen>
Unit - Move (Entering unit) instantly to (Center of Cave2_enter)
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Cave1Exit) over 0.00 seconds
Set Players_Entering_Dungeon = (Players_Entering_Dungeon + 1)
Player Group - Add (Owner of (Entering unit)) to Dungeon_1_player_group
Custom script: call RemoveLocation (udg_Cave2_enter)
Code:
dungeon 1 start
Events
Unit - A unit enters Dungeon 1 Start <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Game - Display to Dungeon_1_player_group for 30.00 seconds the text: |CFFFF0000Hahaha|R,...
Wait 15.00 seconds
Game - Display to Dungeon_1_player_group for 5.00 seconds the text: |CFFFF000045|R Seco...
Wait 15.00 seconds
Game - Display to Dungeon_1_player_group for 5.00 seconds the text: |CFFFF000030|R Seco...
Wait 15.00 seconds
Game - Display to Dungeon_1_player_group for 5.00 seconds the text: |CFFFF000015|R Seco...
Wait 15.00 seconds
Game - Display to Dungeon_1_player_group for 3.00 seconds the text: The Battle will now...
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Players_Entering_Dungeon Less than or equal to 2
Then - Actions
Set R_Dungeon1_Creep_Spawn = (Center of Dungeon1 Creep Spawn <gen>)
Unit - Create 1 Crystal Arachnathid for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
Unit - Create 1 Crystal Arachnathid for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
Unit - Create 1 Crystal Arachnathid for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
Game - Display to Dungeon_1_player_group the text: |CFFFF00003Wave 1
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Number of units in (Units in Dungeon 1 Fog <gen>)) Less than or equal to 2
Then - Actions
Game - Display to Dungeon_1_player_group the text: |CFF18BE00Congradul...
Wait 10.00 seconds
Game - Display to Dungeon_1_player_group the text: Beginning |CFFFF000...
Unit - Create 1 Blue Dragonspawn Meddler for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
Unit - Create 1 Blue Dragonspawn Meddler for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Number of units in (Units in Dungeon 1 Fog <gen>)) Less than or equal to 2
Then - Actions
Game - Display to Dungeon_1_player_group the text: |CFF18BE00Congradul...
Wait 10.00 seconds
Game - Display to Dungeon_1_player_group the text: Beginning |CFFFF000...
Unit - Create 1 Blue Dragonspawn Apprentice for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
Unit - Create 1 Blue Dragonspawn Apprentice for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Number of units in (Units in Dungeon 1 Fog <gen>)) Less than or equal to 2
Then - Actions
Game - Display to Dungeon_1_player_group the text: |CFF18BE00Congradul...
Wait 10.00 seconds
Game - Display to Dungeon_1_player_group the text: Beginning Final rou...
Unit - Create 1 Tuskarr Chieftain for Neutral Hostile at (Random point in Dungeon1 Creep Spawn <gen>) facing Default building facing degrees
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Number of units in (Units in Dungeon 1 Fog <gen>)) Less than or equal to 2
Then - Actions
Game - Display to Dungeon_1_player_group the text: |CFF18BE00Nooooo!|R...
Else - Actions
Else - Actions
Else - Actions
Else - Actions
Else - Actions