Hi guys!
Been having a nightmare trying to figure a way to get this trigger to work properly :banghead:
I want to make a trigger that will ping all items in map area for the player who owns a certain hero class. This must work on ROC. The items will be dropped in waves at random area of map.
Event - Time - Every 120 seconds of game time
Condition - Player has unit of type (recon)
Action - Ping all items in map for player of matching condition.
It sounds simple, but i just cant do it. It would be very much appreciated if someone could help me out here. Thanks![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Been having a nightmare trying to figure a way to get this trigger to work properly :banghead:
I want to make a trigger that will ping all items in map area for the player who owns a certain hero class. This must work on ROC. The items will be dropped in waves at random area of map.
Event - Time - Every 120 seconds of game time
Condition - Player has unit of type (recon)
Action - Ping all items in map for player of matching condition.
It sounds simple, but i just cant do it. It would be very much appreciated if someone could help me out here. Thanks