Hey, im building like a event, there you enter a boss fight and when you gets in combat with him the gate(invunerabel) closes so you have to fight him untill one of you dies, its a melee map so you can have many units with you too... well the problem is that i dont know how to make so the barrier will remove itself if the player die with his hero and units... (i have made the boss to be in party 7, so its not a neutral hostile anymore).
i did try with something like this, but insted of having "Is rescued" i tryed to find something els... but i cant find out myself.
Thanks
i did try with something like this, but insted of having "Is rescued" i tryed to find something els... but i cant find out myself.
Trigger:
- Untitled Trigger 002
- Events
- Unit - A unit owned by Player 7 (Green) Is rescued
- Conditions
- Actions
- Wait 20.00 seconds
- Destructible - Pick every destructible in Remove tree <gen> and do (Destructible - Remove (Picked destructible))
- Events
Thanks