Making patrol routes for creeps.

negahelix

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I'm new to world editor triggers, but I have used it for long enough to make basic melee maps with some custom units.

I'm wondering how to have neutral hostile creeps follow a patrol route. I can't seem to fully wrap my head around the trigger editor, even after reading countless how-to guides and whatnot. Is it possible to make neutral hostile units follow triggers or do I have to change the unit to a player slot and just set it as a separate force? I want to start small by learning how to spice up the boring maps and then possibly work my way into learning how to make TDs and such. It seems as though making some units follow a patrol route would be easy but I don't know where to begin. Any help is appreciated.
 

akuzaid93

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make regions.
when a unit entering a region is "the unit" order to it to move or move-attack to another region.
 

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negahelix

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So I decided to tinker with the example you sent me and made 3 more regions. I changed the order to return to region 000 to go to the next consecutive region (002). It follows this order but after entering region 002 it returns to the point in which it started before the triggers took effect. This happens even though I made more regions and triggers that look exactly the same as the others, changing the region numbers of course.
 

TomTTT

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If it's a creep, I think it's because it's guarding position. Look at Advanced > Gameplay Constants search for Creep - Guard range or something like that. There's something with time too.
 
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