Message Trigger Questions

BlightWarden

New Member
Reaction score
6
i'm looking for a very easy, step by step trigger for in game msgs. for both a specific player, specfic force, all players.

Exsample:
Hero Enters Region A. Message Displays to (owner of triggering unit) "you wake the Dragon"

Hero Kills Monster A. Message displays to All Players. " Name Has Slain the Dragon"

Hero is killed by Monster A. Display message to Force A. "Name has been slain by the Dragon.

tyvm for any and all help.
 
I

IKilledKEnny

Guest
Code:
 Untitled Trigger 001
    Events
        Unit - A unit enters (Dragon Region <gen>)
    Conditions
    Actions
        Game - Display to (All players) for 15.00 seconds the text: ((Name of (Owner of (Triggering unit))) + Has awaken the Dragon!!)

Code:
Untitled Trigger 002
    Events
        Unit - A unit Dies
    Conditions
Dragon Region <gen> contains dying unit equal to true
    Actions
        Game - Display to (All players) for 15.00 seconds the text: ((Name of (Killing unit)) + (Has killed + (Name of (Dying unit))))
 
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