i've been using stuff like this:
But that's not that good, anyone knows a more accurate method? (BTW, the x200 thingy is to make sure the dummy won't stop before it dies.)
Holy Blast
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Holy Blast
Actions
Unit - Create 1 Holy Blast Dummy for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Facing of (Triggering unit)) degrees
Unit - Order (Last created unit) to Move To ((Target point of ability being cast) offset by ((((X of (Target point of ability being cast)) - (X of (Position of (Triggering unit)))) x 200.00), (((Y of (Target point of ability being cast)) - (Y of (Position of (Triggering unit)))) x 200.00)))
Unit - Add a 3.06 second Generic expiration timer to (Last created unit)
But that's not that good, anyone knows a more accurate method? (BTW, the x200 thingy is to make sure the dummy won't stop before it dies.)