For each (Integer A) from 1 to 5, do (Actions)
Loop - Actions
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit - Cause (Picked unit) to damage (Picked unit), dealing 175.00 damage of attack type Normal and damage type Normal
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit - Cause (Picked unit) to damage (Picked unit), dealing 175.00 damage of attack type Normal and damage type Normal
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit - Cause (Picked unit) to damage (Picked unit), dealing 175.00 damage of attack type Normal and damage type Normal
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit - Cause (Picked unit) to damage (Picked unit), dealing 175.00 damage of attack type Normal and damage type Normal
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit - Cause (Picked unit) to damage (Picked unit), dealing 175.00 damage of attack type Normal and damage type Normal
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)
Loop - Actions
Unit - Cause (Picked unit) to damage (Picked unit), dealing 175.00 damage of attack type Normal and damage type Normal