multiple goldmine help

_-LUCARIO-_

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i made a map where the at the start of the game every base has a standard of 2 goldmines instead of 1 right next to each other.

the problem is that the computer doesnt go for the other gold mine till much later after they have upgraded a bunch of stuff.

how do i get it so they go for them both instantly???????
 

tooltiperror

Super Moderator
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Create a trigger that fires in Map Initialization, that picks three peasants from the other player's forces, and order them to harvest from the goldmine.
 

Accname

2D-Graphics enthusiast
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wouldnt work, you cannot order units owned by a computer player with triggers because the AI would order them back.
you have to create a custom AI in the AI editor for this because their behaviour is hardcoded.
 

_-LUCARIO-_

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Maybe they are just depleting the first goldmine before moving to the second? :confused:

each golmine has i mill so itll take a while for that to happen and faster money if both goplmines are being harvested at the same time.

wouldnt work, you cannot order units owned by a computer player with triggers because the AI would order them back.
you have to create a custom AI in the AI editor for this because their behaviour is hardcoded.

ive tried changing AI to make more peasents at start and get 5 on each GM but then when i test it all ten go for the one.
 
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