Need help with the ai contrlling units.

Darkhalo288

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Hey guys, im pretty new to modding so this might be an easy question i obviously dont know. But im currently creating a new map that uses unit spawn, i've been able to work out all the triggers etc to make them attack-move to whatever region i wanted but im running into the problem of computer controlled opponents who keep using the units.

What i mean by that is, is when the units spawn from their region, the ai will start using the units like in a normal map, making the units not follow the spawn points, just when they spawn they send the units to their base and keep them there, then whenever the trigger for a region would do its thing and send all units in that region, the ai would just send them back to their base. So hopefully someone out there can help me with this problem. I bet its something to so easy that im missing, but im new so i just dont know.
 
I didnt have a problem like this before. Maybe you should first order the creeps to stop then order them to move. So the stop order will cancel the AI's move to base order. Or you could change the owner of creeps like in DotA.
 
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