Need help -.-

Ghan

Administrator - Servers are fun
Staff member
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Well, are you using any Custom Script actions? If not, it should not crash like that. Just try posting the ENTIRE trigger here, first, if you want.
 

Ghan

Administrator - Servers are fun
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Right-click on the trigger, select Copy As Text, then paste in your post.
 

Ghan

Administrator - Servers are fun
Staff member
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Look at the picture. That's where you need to right-click.
 

Eskemoenn

Member
Reaction score
2
Code:
Move
    Events
        Time - Every 0,10 seconds of game time
    Conditions
    Actions
        Unit Group - Order (Units in L1 <gen>) to Right-Click (Random point in (Playable map area))
        Unit Group - Order (Units in L2 <gen>) to Right-Click (Random point in (Playable map area))
        -------- -------------------------- --------
        Unit Group - Order (Units in R1 <gen>) to Right-Click (Random point in (Playable map area))
        Unit Group - Order (Units in R2 <gen>) to Right-Click (Random point in END <gen>)
        -------- ------------------------ --------
        Unit Group - Order (Units in MOVE1 <gen>) to Move To (Center of END <gen>)
        Unit Group - Order (Units in Move2 <gen>) to Move To (Center of END <gen>)
        Unit Group - Order (Units in Move 3 <gen>) to Move To (Center of END <gen>)
        Unit Group - Order (Units in Move4 <gen>) to Move To (Center of END <gen>)

Wave1
    Events
        Time - Elapsed game time is 45,00 seconds
    Conditions
    Actions
        Unit - Create 5 Wave1 for Player 12 (Brown) at (Center of L1 <gen>) facing Default building facing degrees
        Unit - Create 5 Wave1 for Player 12 (Brown) at (Center of R1 <gen>) facing Default building facing degrees
        Unit - Create 1 Footman for Player 1 (Red) at (Center of L2 <gen>) facing Default building facing degrees
Wave2
    Events
        Time - Elapsed game time is 90,00 seconds
    Conditions
    Actions
        Unit - Create 5 Wave2 for Player 12 (Brown) at (Center of L1 <gen>) facing Default building facing degrees
        Unit - Create 5 Wave2 for Player 12 (Brown) at (Center of R1 <gen>) facing Default building facing degrees
Wave3
    Events
        Time - Elapsed game time is 135,00 seconds
    Conditions
    Actions
        Unit - Create 5 Wave3 for Player 12 (Brown) at (Center of L1 <gen>) facing Default building facing degrees
        Unit - Create 5 Wave3 for Player 12 (Brown) at (Center of R1 <gen>) facing Default building facing degrees
Wave4
    Events
        Time - Elapsed game time is 180,00 seconds
    Conditions
    Actions
        Unit - Create 5 Wave4 for Player 12 (Brown) at (Center of L1 <gen>) facing Default building facing degrees
        Unit - Create 5 Wave4 for Player 12 (Brown) at (Center of R1 <gen>) facing Default building facing degrees
Wave5
    Events
        Time - Elapsed game time is 225,00 seconds
    Conditions
    Actions
        Unit - Create 5 Wave5 for Player 12 (Brown) at (Center of L1 <gen>) facing Default building facing degrees
        Unit - Create 5 Wave5 for Player 12 (Brown) at (Center of R1 <gen>) facing Default building facing degrees
Wave6
    Events
        Time - Elapsed game time is 270,00 seconds
    Conditions
    Actions
        Unit - Create 5 Wave6 for Player 12 (Brown) at (Center of L1 <gen>) facing Default building facing degrees
        Unit - Create 5 Wave6 for Player 12 (Brown) at (Center of R1 <gen>) facing Default building facing degrees


PS I GO MUCH MORE!! :D

Hmm shal i send the rest ?
Ps how do you chane it to a "Code" ?
 

Ghan

Administrator - Servers are fun
Staff member
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> Hmm shal i send the rest ?

It would probably be better if you upload the map....

> Ps how do you chane it to a "Code" ?

Highlight the pasted trigger and click on the # button at the top across from the bold button.
 

cleeezzz

The Undead Ranger.
Reaction score
268
post everything related to the trigger you need help with..

UNLESS its really big, then you upload

and whats wrong with your trigger?

wait why are you asking how to do the CODE

your trigger is already in a CODE box o_O
 

Eskemoenn

Member
Reaction score
2
The problem is i cant upload the map But i can send a kopy of my trigger ?
Cleeezzz"Evrytime i try to save or test my map i crashes thats the problem i got an error" :( So annoying

Yes its i an box But look who did the change ? :p
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
890
> Cleeezzz"Evrytime i try to save or test my map i crashes thats the problem i got an error" So annoying

Can you upload a screenshot of the error?

> Yes its i an box But look who did the change ?

I did.
 

cleeezzz

The Undead Ranger.
Reaction score
268
oh rofl, i thought he did it :p

delete the thing thats giving you an error, ( its a trigger error right)?
then save it
and then upload it
 

Eskemoenn

Member
Reaction score
2
I got error.. i cant save
When i try to save it says
//***************************************************************************

//===========================================================================
function CreateUnitsForPlayer0 takes nothing returns nothing
local player p = Player(0)
local unit u
local integer unitID
local trigger t
local real life

set u = CreateUnit( p, 'h005', 4,4, 482,7, 247,749 )
endfunction
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
890
Delete that trigger. Then upload the map.
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
890
Well, I can see nothing. So, I can't help you any further since I don't have any more information.
 

Eskemoenn

Member
Reaction score
2
Ok now ill send all my triggers..

Code:
Start music Lommen
    Events
        Map initialization
    Conditions
    Actions
        Sound - Play Torrpedorr___Lommen_Fuld_Af_Guld <gen>
        Sound - Play Justin_Timberlake___LoveStoned <gen>
        Sound - Play Christina_Aguilera__Candy_Man <gen>
Stop Music
    Events
        Player - Player 1 (Red) types a chat message containing -stop music as An exact match
        Player - Player 2 (Blue) types a chat message containing -stop music as An exact match
        Player - Player 3 (Teal) types a chat message containing -stop music as An exact match
        Player - Player 4 (Purple) types a chat message containing -stop music as An exact match
        Player - Player 5 (Yellow) types a chat message containing -stop music as An exact match
    Conditions
    Actions
        Sound - Stop music Immediately
Resume music
    Events
        Player - Player 1 (Red) types a chat message containing -Resume music as An exact match
        Player - Player 2 (Blue) types a chat message containing -Resume music as An exact match
        Player - Player 3 (Teal) types a chat message containing -Resume music as An exact match
        Player - Player 4 (Purple) types a chat message containing -Resume music as An exact match
        Player - Player 5 (Yellow) types a chat message containing -Resume music as An exact match
    Conditions
    Actions
        Sound - Resume music
Events
    Player - Player 1 (Red) types a chat message containing -music1 as An exact match
    Player - Player 2 (Blue) types a chat message containing -music1 as An exact match
    Player - Player 3 (Teal) types a chat message containing -music1 as An exact match
    Player - Player 4 (Purple) types a chat message containing -music1 as An exact match
    Player - Player 5 (Yellow) types a chat message containing -music1 as An exact match
Love stoned
    Events
        Player - Player 1 (Red) types a chat message containing -music2 as An exact match
        Player - Player 2 (Blue) types a chat message containing -music2 as An exact match
        Player - Player 3 (Teal) types a chat message containing -music2 as An exact match
        Player - Player 4 (Purple) types a chat message containing -music2 as An exact match
        Player - Player 5 (Yellow) types a chat message containing -music2 as An exact match
    Conditions
    Actions
        Sound - Play Justin_Timberlake___LoveStoned <gen>
Lomme fuld af guld
    Events
        Player - Player 1 (Red) types a chat message containing -Music3 as An exact match
        Player - Player 2 (Blue) types a chat message containing -Music3 as An exact match
        Player - Player 3 (Teal) types a chat message containing -Music3 as An exact match
        Player - Player 4 (Purple) types a chat message containing -Music3 as An exact match
        Player - Player 5 (Yellow) types a chat message containing -Music3 as An exact match
    Conditions
    Actions
        Sound - Play Torrpedorr___Lommen_Fuld_Af_Guld <gen>
Gold
    Events
        Map initialization
    Conditions
    Actions
        Player - Set Player 1 (Red) Current gold to 165
        Player - Set Player 2 (Blue) Current gold to 165
        Player - Set Player 3 (Teal) Current gold to 165
        Player - Set Player 4 (Purple) Current gold to 165
        Player - Set Player 5 (Yellow) Current gold to 165
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
890
First, stop posting so much. Use the edit button.

Second, I don't see anything wrong with these triggers. I would suggest going through and deleting them one by one until you can save.
 
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