New Patch Today... 1.24.1.6374

lovexylitol

New Member
Reaction score
2
Looks like they patched something with the return bug.

JASS:
function xh2i takes handle h returns integer
    return h
    call DoNothing()
    return 0
endfunction


This does not seem to work.

The if-else syntax bug seems to be fixed. (Though I'm not sure of the syntax :()

JASS:
private function test2 takes integer i returns integer
    if(i == 1) then
        return 10
    elseif(i == 2) then
        return 20
    else
        call BJDebugMsg("testing")
    endif
    
    return 30   
endfunction

function Callback takes nothing returns boolean
    if true then
        return true
    elseif true then
    endif
    return true
endfunction


Both these look to work fine.

Patchnote
--------------------------------------------------------------------------
WARCRAFT III: THE FROZEN THRONE VERSION HISTORY
--------------------------------------------------------------------------

--------------------------------------------------------------------------
Patch 1.24b
--------------------------------------------------------------------------

PC WORLD EDITOR CHANGES

- Increased max map file size from 4 MB to 8 MB.
- Added the ability to store hashtable handles in a hashtable.
- Added GetSpellTargetX and GetSpellTargetY natives.
- Added a new base handle type “Agent” of which many types now extend from.
- Added a SaveAgentHandle native which can be used for saving most handle types.
- Added a JASS optimization dealing with global variable change events.

FIXES

- Fixed a few false positives caused by the "return bug" fix.
- Fixed a crash related to hashtable reference counting.
- “Shadowing” global variables with local variables no longer is possible.
- Fixed a type conversion dealing with operators (i.e. adding a handle with an integer).
 

Romek

Super Moderator
Reaction score
964
Moved to Warcraft Talk.
 

Azlier

Old World Ghost
Reaction score
461
Now people are FORCED to move away from handle vars.
 

Weep

Godspeed to the sound of the pounding
Reaction score
400
Cool, so now there is no way to save a map using any form of H2I, return bug or native, from the Mac World Editor. :cool:
 

Dest

New Member
Reaction score
26
I hate the patch now. It destroyed every Jass triggers on every map...
 

Azlier

Old World Ghost
Reaction score
461
>I hate the patch now. It destroyed every Jass triggers on every map...

Nonsense. The only real losses in this patch are MapLock, my trigger attachment method (WHICH WAS AWESOME!!), and the fact that many of our old, good maps are now unplayable. My maps withstand the patch, and everyone else's should (but don't), too.
 

mightylink

New Member
Reaction score
1
- Increased max map file size from 4 MB to 8 MB.

Oh goody... now people can stuff more ut sounds and anime pictures into their maps, prepare for even longer dl times :p

Sure 8 isnt a lot but consider having to wait for all the slow people for the game to start, nobodys ganna wanna wait anymore lol
 

Tru_Power22

You can change this now in User CP.
Reaction score
144
Yeah, this is not going to be fun.

I'm waiting for a LoaP where everything is custom and still sucks.
 
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