No spells are working

Ark'u'roth

New Member
Reaction score
0
For some reason in my cinematic no one can cast spells. Other orders work, but when told to cast a spell units just sit there.

Help, please!
 

Ark'u'roth

New Member
Reaction score
0
I'm not sure I know what you mean. I've disabled player control, so yes, these spells are being ordered from a trigger.
 

Ark'u'roth

New Member
Reaction score
0
Here's the initialization, but I doubt something's wrong there....
untitled-1.jpg


I first noticed it in my dummys, but I tried a variety of units after that and none of them could cast. I'll get a sample trigger, hold on.
 

Jolly chap*

New Member
Reaction score
34
Does the dummy have the spell? Does the spell have a mana cost? Is your dummy unit anywhere near the place?
 

Ark'u'roth

New Member
Reaction score
0
I have made sure the dummys, as well as any other units I tested with, had both the spell in question and the appropriate amount of mana.
 

Denegoth

New Member
Reaction score
18
If I'm right, cinematics should be in parts. Make more triggers, and put each part (Begin each one with the camera panning), and add a Run <CinematicTrigger ##> to the end of each one.
 

YourFace

<span style="color:#9C9C9C;"><strong>Runner Up - T
Reaction score
91
maybe the dummy is trying to attack rather than cast chain lightning
try giving the dummy
AI-ignore unit gaurd position
 

Ark'u'roth

New Member
Reaction score
0
The AI script didn't help.

Denegoth, you think that if I chop up my trigger into more that it'll work?

No good. Shorter triggers still have this problem. Is there another way I can trigger spells without issuing an unit order?
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top