Heya there, I am looking for help!
1)I know about spell books and, in fact, I incorporated them into my map. The problem is, I want one spell book per hero, and a hero can only LEARN 5 abilities. I want to have around 8 abilities per hero, and my idea was to have 2-3 passive ones showing on the UI, while the other 5-6 would be accessed via spell book. But when my hero levels up he can only learn one of 5 abilities... =( I am trying to stay away from 2 spellbooks. Any ideas??
2)I also would like to have only the hero killing a unit to get all the XP, instead of it being shared among all heroes. I have changed in gameplay constants "Hero XP - Global distribution" to false, but to no avail...heroes still get a share of the XP. What am I doing wrong?
3)Is there a way to change or have access to the revival time of a hero in triggers?
Thanks a lot, aprecciate it!
1)I know about spell books and, in fact, I incorporated them into my map. The problem is, I want one spell book per hero, and a hero can only LEARN 5 abilities. I want to have around 8 abilities per hero, and my idea was to have 2-3 passive ones showing on the UI, while the other 5-6 would be accessed via spell book. But when my hero levels up he can only learn one of 5 abilities... =( I am trying to stay away from 2 spellbooks. Any ideas??
2)I also would like to have only the hero killing a unit to get all the XP, instead of it being shared among all heroes. I have changed in gameplay constants "Hero XP - Global distribution" to false, but to no avail...heroes still get a share of the XP. What am I doing wrong?
3)Is there a way to change or have access to the revival time of a hero in triggers?
Thanks a lot, aprecciate it!