Simbob
New Member
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Hi again!
Just wondering if I'd have to make a trigger so that my units become opaque. I wanna make them look ethereal but not actually be. It'd be really handy if there was a spell that could make them about 50% opaque, but i don't think there is.
Also, I have this trigger that half works based off Metamorphosis.
What happens is the unit casts the spell and changes colour but not transparency. What i'm thinking happens is before the unit swaps it changes its vertex coloring. Then swaps to the other unit type. Making only the colours change and not the Transparency. Am i right? How would i go about fixing this? Maybe make the event for when he finishes casting the ability?
Just wondering if I'd have to make a trigger so that my units become opaque. I wanna make them look ethereal but not actually be. It'd be really handy if there was a spell that could make them about 50% opaque, but i don't think there is.
Also, I have this trigger that half works based off Metamorphosis.
Trigger:
- Shift
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Shift
- Actions
- Animation - Change (Casting unit)'s vertex coloring to (50.00%, 50.00%, 100.00%) with 50.00% transparency
- Events
What happens is the unit casts the spell and changes colour but not transparency. What i'm thinking happens is before the unit swaps it changes its vertex coloring. Then swaps to the other unit type. Making only the colours change and not the Transparency. Am i right? How would i go about fixing this? Maybe make the event for when he finishes casting the ability?