Price reduction

BlueTeeth

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I am making an item called edge (like the one in Diablo), and I am trying to figure out if it is possilbe to reduce the price of all items by 15% for the player who aquires edge. I don't know if this is even possilbe, but if I can't do it I'm not gonna make the item. Any suggestions? Thanks
 
Code:
edge
    Events
        Unit - A unit Acquires an item
    Conditions
        ((Hero manipulating item) has an item of type Claws of Attack +3) Equal to True
    Actions
        Player - Add ((Charges remaining in (Item being manipulated)) / 6) to (Owner of (Hero manipulating item)) Current gold

Replace claws of attack +3 by edge.

/6 should be 15% of the price (a little bit more but... we can't put decimal numbers in arithmetic!)
 
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