helomellow
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Hey guys,
So I've made this Nuclear Missile ability. It's supposed to fire a Nuclear Warhead at the target point. Sounds simple right? However, I've run across some problems. The first being that the ability i was going to base it on. I've tried basing it off Cluster Rockets, but that was a huge mistake as it was incredibly buggy. The damage part is hard to set, even though i know how to set the intervals and whatnot, and when you change the targets allowed, the damage somehow gets real buggy. Also, even after i put 1 missile count, it shot like 3 missiles. NOT only that, the missile speed is fixed, i can't change the speed of the cluster rocket missile no matter what value i put in, and when i target it far away, the projectile moves really quickly, and it looks really stupid. Then I've tried using Frost Nova, but it has no missile and is instant. THEN, I've also tried adding Sphere to the caster with the missile art then casting Frost Nova, but the projectile fared the same as the Cluster Rockets Ability- uncontrollable speed which looks retarded.
So basically, how do i do a Nuclear Missile ability, with controllable, slow projectile speed, and if possible, without using dummy units as a projectile with slide trigger.
Thanks, if you know what i mean
So I've made this Nuclear Missile ability. It's supposed to fire a Nuclear Warhead at the target point. Sounds simple right? However, I've run across some problems. The first being that the ability i was going to base it on. I've tried basing it off Cluster Rockets, but that was a huge mistake as it was incredibly buggy. The damage part is hard to set, even though i know how to set the intervals and whatnot, and when you change the targets allowed, the damage somehow gets real buggy. Also, even after i put 1 missile count, it shot like 3 missiles. NOT only that, the missile speed is fixed, i can't change the speed of the cluster rocket missile no matter what value i put in, and when i target it far away, the projectile moves really quickly, and it looks really stupid. Then I've tried using Frost Nova, but it has no missile and is instant. THEN, I've also tried adding Sphere to the caster with the missile art then casting Frost Nova, but the projectile fared the same as the Cluster Rockets Ability- uncontrollable speed which looks retarded.
So basically, how do i do a Nuclear Missile ability, with controllable, slow projectile speed, and if possible, without using dummy units as a projectile with slide trigger.
Thanks, if you know what i mean