Diamondeye
New Member
- Reaction score
- 10
I have a problem when making a unit ability for Shadow Strike. I've made a custom ability over Shadow Strike (Neutral Hostile), and changed the following things:
initial damage 55 --> 35
decay damage 10 --> 5
furthermore, I have added the "non-hero" to the targets allowed, and changed the buff to a buff made over the shadowstrike buff, with a different icon and description.
I have also made a trigger that says:
When; A Unit finishes using an ability
If(Ability being cast) Equal to (Poisoned Blade)
Then(Remove (Poisoned Blade) from (Casting Unit))
Poisoned blade is the name of my custom ability.
Now, I encounter two strange things when using the ability:
1: The casting unit is paused (this I got over by adding a Then(Unpause (Casting unit)),
2: The target unit is killed (It has 540 hp).
If it can be of any help, I am still recieving the bounty for the unit, meaning I did kill it. And the stat of the ability that says "Decay Power" is 2, like in the original spell.
Please help me out! Any help is appreciated.
initial damage 55 --> 35
decay damage 10 --> 5
furthermore, I have added the "non-hero" to the targets allowed, and changed the buff to a buff made over the shadowstrike buff, with a different icon and description.
I have also made a trigger that says:
When; A Unit finishes using an ability
If(Ability being cast) Equal to (Poisoned Blade)
Then(Remove (Poisoned Blade) from (Casting Unit))
Poisoned blade is the name of my custom ability.
Now, I encounter two strange things when using the ability:
1: The casting unit is paused (this I got over by adding a Then(Unpause (Casting unit)),
2: The target unit is killed (It has 540 hp).
If it can be of any help, I am still recieving the bounty for the unit, meaning I did kill it. And the stat of the ability that says "Decay Power" is 2, like in the original spell.
Please help me out! Any help is appreciated.