eh, there is a better way but you can try this
put the 11 heroes on map first, and put them in unitgroup
change ownership of random hero in unitgroup to player
then remove hero from unit group
this way no hero is duplicated
but this method is inelegant, i cant find the unitpool tutorial i saw last time...
put the 11 heroes on map first, and put them in unitgroup
change ownership of random hero in unitgroup to player
then remove hero from unit group
this way no hero is duplicated
but this method is inelegant, i cant find the unitpool tutorial i saw last time...