Revival help

Regon

New Member
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0
Hi looking for someone that can help me out, i want to make a trigger that revives a hero in the area of there death based on lumber and when the lumber runs out your dead forever :p
 

Happy

Well-Known Member
Reaction score
71
Trigger:
  • revival
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • 'IF'-Bedingungen
        • ((Triggering unit) is Ein Held) Gleich True
        • (Owner of (Triggering unit)) Current Wood more than / equal to 1
      • 'THEN'-Actions
        • Add -1 to (Owner of (Triggering unit)) current wood
        • Instantly revive (triggering unit)
      • 'Else'-Actions
        • (whatever you want)


this?

p.s. its freehand^^
 

Regon

New Member
Reaction score
0
Trigger:
  • revival
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • 'IF'-Bedingungen
        • ((Triggering unit) is Ein Held) Gleich True
        • (Owner of (Triggering unit)) Current Wood more than / equal to 1
      • 'THEN'-Actions
        • Add -1 to (Owner of (Triggering unit)) current wood
        • Instantly revive (triggering unit)
      • 'Else'-Actions
        • (whatever you want)


this?

p.s. its freehand^^

Sorry dude gonna have to explain the 'IF'-Bedingungen
((Triggering unit) is Ein Held) Gleich True
to me
 

Happy

Well-Known Member
Reaction score
71
sry wrote it in german...dont know why....

it this :

Trigger:
  • ((Triggering unit) is A Hero) Equal to true
 
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