Revive Limit

bookyjoo

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I have a trigger that revives a hero. But after 4 revives, the hero no longer revives. I know the trigger is still firing, cuz all the other actions happen.... just the hero no longer revives. Is there some kind of limit to revival, or can you think of a reason that revival doesn't work?
 
Posting the trigger would be probably be best.
 
If the hero is revive using a trigger
Why dont you check the how many time the hero had been revive first before reviving it

To count how many hero have been revive,
maybe can use the Unit - Set Custom Value to keep track on it

I made a peasant with 9999 damage
Then create a hero human paladin beside it
Then I order the peasant to kill the hero

Using this trigger and its works
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Game - Display to (All players) for 1.00 seconds the text: (Unit custom value is + (String((Custom value of (Dying unit)))))
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Custom value of (Dying unit)) Less than 5
        • Then - Actions
          • Unit - Set the custom value of (Dying unit) to ((Custom value of (Dying unit)) + 1)
          • Hero - Instantly revive (Dying unit) at (Position of (Dying unit)), Show revival graphics
        • Else - Actions
          • Game - Display to (All players) for 1.00 seconds the text: Unit has died 4 tim...
 
If the hero is revie using a trigger
Why dont you check the how many time the hero had been revive first before reviving it

To count how many hero have been revive,
maybe can use the Unit - Set Custom Value to keep track on it
But im not sure hero can set custom value or not

This is unnecessary, as he already knows after 4 revives it fails. Heroes can have custom values.
 
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