Farplane
New Member
- Reaction score
- 8
So, I'm basically making a Who is the Killer game, and instead of using circles of power to record votes, I want the players to type in the name of the player they think is the "killer", and if they get it wrong, they will be defeat. I can pretty much only get halfway through this trigger, because I can't find a way to make sure they only typed once. I've been searching for a trigger like
Events
A player types a chat message
Conditions
Chat message is equal to Name of Killer(variable)
However I can't find a proper method. Does anyone know how I could pull this off?
Events
A player types a chat message
Conditions
Chat message is equal to Name of Killer(variable)
However I can't find a proper method. Does anyone know how I could pull this off?