Using this trigger it shows where the screen areas are located in game. View spoiler below to see a screenshot. Notice some 'areas' are missing though. (I could be just blind!)
Trigger:
- Initialization
- Events
- Timer - Elapsed time is 5.0 Game Time seconds
- Local Variables
- Conditions
- Actions
- UI - Display "Warning" for (All players) to Warning area
- UI - Display "Objective" for (All players) to Objective area
- UI - Display "Directive" for (All players) to Directive area
- UI - Display "Chat" for (All players) to Chat area
- UI - Display "Cinematic" for (All players) to Cinematic area
- UI - Display "Debug" for (All players) to Debug area
- UI - Display "Error" for (All players) to Error area
- UI - Display "Subtitle" for (All players) to Subtitle area
- Events