◘ Turtle Tag ◘
Map name
Turtle Tag
Platform
Frozen Throne
(a modified version will be created for Reign of Chaos.)
Creator
Tky Productions (Just me)
BETA or Release
Not yet Available
Current Version
Pre-Release Beta Testing
Summary
A tag-styled map, including new features and improvements from generic tag maps.
Runners harvest wood and gold to build. Gold is harvested from "Hotspots" around the map, which are generated randomly each game.
The taggers are heroes with several custom abilities each. When you are randomly selected as a tagger, you get a unit to choose your tagger hero with.
Features
· Balanced Tagger and Runner gameplay in an attempt to make Tagger more enjoyable.
· AI System for Computer and Leaver's taggers.
· Turtles!
· Random selection of four taggers.
- Gameplay Modes: Choose between several different styles of gameplay.
The concept is based largely on diversity. There will be five styles of gameplay, several of which can be activated together: Classic, Swap, Speed Game, Runtag, and Freeze.
Swap and Freeze may not be used together. Speedgame and Freeze may not be used together.
Classic: (this is the default style)
Runners are released thirty seconds before taggers. Runners can build structures to block / create a fort (note that anything you build can not immobilize or completely screw over a tagger). There are 11 different types of buildings. Runners can buy upgrades for themselves and auras to aid allies. Resources are harvested by several means; Steel is gathered from randomly placed steel beds by the runner. Lumber is gathered from trees and returned to Lumber Depo's.
When killed, runners become taggers along with the initial taggers. The tagged players are weaker than the initial taggers, but can improve with time and items.
Speed Game:
Increased runner / tagger movement speeds. Shorter survival time. Stronger taggers. Buildings build faster. Upgrades train faster. Just a more hectic for of Classic.
Runtag:
You may only build ten walls at a time. When you build your sixteenth wall, your oldest wall is destroy automatically. This mode promotes more of a faster, on-your-feet, style of gameplay, rather than sitting in a large fort you construct.
Trap Tag:
Runners use traps, rather than buildings, to evade the taggers. Traps include, but are not limited to, things like Stun, Slow, Silence, Blind, etc..
Different modes to determine what happens when you're tagged:
Swap:
Entirely the same as Classic, excluding being tagged. When tagged, runners swap places with the tagger that tagged them. This mode promotes more of a mini-game style of gameplay, since there would be no goal except to try to stay as a runner.
Freeze:
When tagged, the runners are frozen until unfrozen by fellow runners. To unfreeze a teammate, you must first buy the unfreeze ability from your Upgrade Depo. You can only use the unfreeze ability once, then you must buy it again.
Progress
Terrain:
? (Being done by others.)
Triggers:
|||||||||| (40%)
Balancing:
|||||||||| (0%)
Images
Images will be uploaded in due time.
Map name
Turtle Tag
Platform
Frozen Throne
(a modified version will be created for Reign of Chaos.)
Creator
Tky Productions (Just me)
BETA or Release
Not yet Available
Current Version
Pre-Release Beta Testing
Summary
A tag-styled map, including new features and improvements from generic tag maps.
Runners harvest wood and gold to build. Gold is harvested from "Hotspots" around the map, which are generated randomly each game.
The taggers are heroes with several custom abilities each. When you are randomly selected as a tagger, you get a unit to choose your tagger hero with.
Features
· Balanced Tagger and Runner gameplay in an attempt to make Tagger more enjoyable.
· AI System for Computer and Leaver's taggers.
· Turtles!
· Random selection of four taggers.
- Gameplay Modes: Choose between several different styles of gameplay.
The concept is based largely on diversity. There will be five styles of gameplay, several of which can be activated together: Classic, Swap, Speed Game, Runtag, and Freeze.
Swap and Freeze may not be used together. Speedgame and Freeze may not be used together.
Classic: (this is the default style)
Runners are released thirty seconds before taggers. Runners can build structures to block / create a fort (note that anything you build can not immobilize or completely screw over a tagger). There are 11 different types of buildings. Runners can buy upgrades for themselves and auras to aid allies. Resources are harvested by several means; Steel is gathered from randomly placed steel beds by the runner. Lumber is gathered from trees and returned to Lumber Depo's.
When killed, runners become taggers along with the initial taggers. The tagged players are weaker than the initial taggers, but can improve with time and items.
Speed Game:
Increased runner / tagger movement speeds. Shorter survival time. Stronger taggers. Buildings build faster. Upgrades train faster. Just a more hectic for of Classic.
Runtag:
You may only build ten walls at a time. When you build your sixteenth wall, your oldest wall is destroy automatically. This mode promotes more of a faster, on-your-feet, style of gameplay, rather than sitting in a large fort you construct.
Trap Tag:
Runners use traps, rather than buildings, to evade the taggers. Traps include, but are not limited to, things like Stun, Slow, Silence, Blind, etc..
Different modes to determine what happens when you're tagged:
Swap:
Entirely the same as Classic, excluding being tagged. When tagged, runners swap places with the tagger that tagged them. This mode promotes more of a mini-game style of gameplay, since there would be no goal except to try to stay as a runner.
Freeze:
When tagged, the runners are frozen until unfrozen by fellow runners. To unfreeze a teammate, you must first buy the unfreeze ability from your Upgrade Depo. You can only use the unfreeze ability once, then you must buy it again.
Progress
Terrain:
? (Being done by others.)
Triggers:
|||||||||| (40%)
Balancing:
|||||||||| (0%)
Images
Images will be uploaded in due time.
I need ideas on how to improve gameplay, new ideas, new styles, anything you think of!