As the title sais, I want to make a skill that enables the hero to deal a number of critical strikes and evade a numer of attacks.
Like; once activated (spell): your next 5 attacks will deal 2.2 critical damage, and, the next 5 attacks made to you will be evaded no matter what.
Is it possible and if so, does anyone know how to do this?
I've tried stuff like
Unit casts ability
Ability beeing cast equal to Cunning Time
Unit add ability: Evasion (which is 100%)
Unit add ability: Critical strike (which is 100% and 2.2)
However, this does not work AND its based on the duration of the spell, not real attacks!
Like; once activated (spell): your next 5 attacks will deal 2.2 critical damage, and, the next 5 attacks made to you will be evaded no matter what.
Is it possible and if so, does anyone know how to do this?
I've tried stuff like
Unit casts ability
Ability beeing cast equal to Cunning Time
Unit add ability: Evasion (which is 100%)
Unit add ability: Critical strike (which is 100% and 2.2)
However, this does not work AND its based on the duration of the spell, not real attacks!