Charmander
New Member
- Reaction score
- 0
1) I am creating a skill based on the rexxar's summon bear skill, the one which the bear last forever.
I want to the unit summoned. However, it is still considered a 'summoned unit' and purge, dispel etc, can kill it easily.
How do i make it so that they are not considered summoned unit?
Should i base it on another skill?
Also, when the summoned unit dies, a puff of smoke and just appears, without the actual corpse there.
How do i make it such that it's no longer a summoned unit, and that when it dies, it actually dies like a normal unit (with the corpse, etc).
2) How do i make a skill based on Dota's crystal maiden's ulti, but another missle art which comes down. Also, it should heal allied units and damage enemy units.
Thanks!
I want to the unit summoned. However, it is still considered a 'summoned unit' and purge, dispel etc, can kill it easily.
How do i make it so that they are not considered summoned unit?
Should i base it on another skill?
Also, when the summoned unit dies, a puff of smoke and just appears, without the actual corpse there.
How do i make it such that it's no longer a summoned unit, and that when it dies, it actually dies like a normal unit (with the corpse, etc).
2) How do i make a skill based on Dota's crystal maiden's ulti, but another missle art which comes down. Also, it should heal allied units and damage enemy units.
Thanks!