smooth river help

Kazuga

Let the game begin...
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"After creating the map, you see a map full of water. Select „Increase one” tool and raise the whole map map. This looks something wierd to do, but its not."

What you do in short:
Create a map.
Fill it with shallow water.
Use the "Raise" tool in the Apply Height section and raise the ground above the water.
Use the "Plateau" tool and fill the whole map with the that height.
 

bomby

New Member
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1
"After creating the map, you see a map full of water. Select „Increase one” tool and raise the whole map map. This looks something wierd to do, but its not."

What you do in short:
Create a map.
Fill it with shallow water.
Use the "Raise" tool in the Apply Height section and raise the ground above the water.
Use the "Plateau" tool and fill the whole map with the that height.

Ah, I must make the moutains?


is the same as when you dig in the sand to the sea, that is water right?
 

Kazuga

Let the game begin...
Reaction score
110
Not quite sure of what you are talking about but if you mean the rais/lower height tools then yes.
 

bomby

New Member
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1
Go into object editor and find the Light from Above (angled) doodad. Set the maximum size to 100. Now before we place it in the editor, it would be wise to turn off random scaling and rotation so as to not get really extremely huge doodads. I only suggest 100 so you can change it to anything you want.
omg other problem in object editor where is light
 
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