That is beautiful and short . . lol
I gotta work on getting my triggers clean once I actually get them to work. lol
New question!!! whooo?
It's another (should be) simple one . . Basically I want to know the fastest way to set the rest of this trigger up (I started taking the long way but I really don't want to) lol
Trigger objective . . . Every 60 seconds, check if the player is playing, if so . . create a wisp at the region given.
Basically I need to know the easiest way to set it up to check if the player is playing, without duplicating the trigger for every player. (Right now it doesn't check at all and I don't want to own my map with 500 wisps by end-game).
As usual, thank you all
I gotta work on getting my triggers clean once I actually get them to work. lol
New question!!! whooo?
It's another (should be) simple one . . Basically I want to know the fastest way to set the rest of this trigger up (I started taking the long way but I really don't want to) lol
Trigger objective . . . Every 60 seconds, check if the player is playing, if so . . create a wisp at the region given.
Basically I need to know the easiest way to set it up to check if the player is playing, without duplicating the trigger for every player. (Right now it doesn't check at all and I don't want to own my map with 500 wisps by end-game).
Trigger:
- TimedWisps
- Events
- Time - Every 60.00 seconds of game time
- Conditions
- Actions
- Unit - Create 1 Wisp for Player 1 (Red) at (Center of YellowWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 5 (Yellow) at (Center of YellowWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 9 (Gray) at (Center of YellowWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 2 (Blue) at (Center of OJWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 6 (Orange) at (Center of OJWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 10 (Light Blue) at (Center of OJWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 3 (Teal) at (Center of GreenWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 7 (Green) at (Center of GreenWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 11 (Dark Green) at (Center of GreenWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 4 (Purple) at (Center of PinkWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 8 (Pink) at (Center of PinkWisp <gen>) facing Default building facing degrees
- Unit - Create 1 Wisp for Player 12 (Brown) at (Center of PinkWisp <gen>) facing Default building facing degrees
- Events
As usual, thank you all