Some Win/lose Triggers

punwisp

New Member
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34
Can anyone tell me how I would set up some easy to triggers for when a certain building of yours is destroyed you lose, and when all other opponent(certain buildings) are destroyed, you win?

Can someone dig up a trigger for that? I would appreciate it.
 

Ultramen

Cool Member
Reaction score
3
i dont have WE opened, but here goes

Code:
Lose 
Event
Unit - Main Hall1 dies
Conditions
(Killing Unit) is an enemy of (Dying Unit) equal to True
Actions
Game - Defeat (Owner of (Dying Unit)
Game - Victory (Owner of (Killing Unit)
Two Triggers like that but different Main halls
Edit: you can put multiple events for a win that needs to kill a certain amount of units
 

punwisp

New Member
Reaction score
34
on my map theres multiple bases you have to kill certain buildings in to win, so do I just take out the victory? or what?
 

Dinowc

don't expect anything, prepare for everything
Reaction score
223
put all allied and enemy halls in 2 different groups
and when a hall dies remove it from the group

so if number of units in ally group gets to 0 you lose, if number of units in enemy group gets to 0 you win....
 
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