Can anyone tell me how I would set up some easy to triggers for when a certain building of yours is destroyed you lose, and when all other opponent(certain buildings) are destroyed, you win?
Can someone dig up a trigger for that? I would appreciate it.
Lose
Event
Unit - Main Hall1 dies
Conditions
(Killing Unit) is an enemy of (Dying Unit) equal to True
Actions
Game - Defeat (Owner of (Dying Unit)
Game - Victory (Owner of (Killing Unit)
Two Triggers like that but different Main halls
Edit: you can put multiple events for a win that needs to kill a certain amount of units
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.