Sounds Not Playing...+rep

Weegee

Go Weegee!
Reaction score
102
Code:
Timer PickStart
    Events
    Conditions
    Actions
        Countdown Timer - Start PickStartTime as a One-shot timer that will expire in 30.00 seconds
        Countdown Timer - Create a timer window for (Last started timer) with title Game starts in...
        Set PickStartWindows = (Last created timer window)
        Countdown Timer - Show PickStartWindows
        Wait 30.00 seconds
        Countdown Timer - Pause PickStartTime
        Countdown Timer - Destroy PickStartWindows
        Sound - Play TheHornOfCenarius <gen>
        Wait 3.00 seconds
        [U][B]Sound - Play HeroMountainKingWarcry1 <gen>[/B][/U]
        Wait 2.80 seconds
       [U] [B]Sound - Play TaurenYesAttack1 <gen>[/B][/U]
        Wait 6.20 seconds
        Trigger - Turn on Spawn Team 2 <gen>
        Wait 0.05 seconds
        Trigger - Turn on Spawn Team 1 <gen>

The underlined trigger actions to play a sound are not working properly and they don't play. I want the sounds to play during another sound (Horn of Cenarius). Can someone help for +rep?
 

Dinowc

don't expect anything, prepare for everything
Reaction score
223
I think sounds don't stack with each other...
you can play (music + sound) but not (music + music) or (sound + sound)
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
u sure triggers can have no events? If they dont, i tink i know how to fix my triggers already.
 

NaPzt3R

You can change this now in User CP.
Reaction score
38
u sure triggers can have no events? If they dont, i tink i know how to fix my triggers already.

A trigger can have no events, but then they'll need another trigger to fire it.

As for your problem, I don't know. I don't see why it shouldn't be working.
 

Weegee

Go Weegee!
Reaction score
102
Hmm ill try variables but there's a problem with what NaPzt3R said because I've always been able to play 2 musics at once (maybe even more)... So does anyone else know why our something I could do to fix it?

(+rep to u guys)

Edit: also if you have played Hero Wars Exiled and you do -sound an it makes a sound right? well if you spam it it makes multiple sounds right? just saying it must be possible I just must not be doing it right
 

UndeadDragon

Super Moderator
Reaction score
447
Maybe you should create a dummy unit, then attach the sound to that unit and then remove the dummy unit after the sound has played.
 

Weegee

Go Weegee!
Reaction score
102
hmm that COULD work (+rep) but I want both teams to be able to hear it... How do I go about doing this?

Edit: NVM You needed to remove the 3D sounds option in the sound editor. Thank you all :D
 
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